Every Journey Begins with a Single Step

Even the most unimaginable accomplishments were started from a single idea. In this case, the idea was simple; how can I develop a board game to entice new gamers into the world of TTRPG (tabletop role playing games) and high fantasy while introducing them to a mechanics system that was straightforward and simple. Furthermore, how can I create a game that can grow over time with its player base for years to come.

Fame & Fortune started our as a passion project between friends. Development in the beginning was difficult as we didn’t know what we wanted the game to look like and we didn’t have the skillset or the knowledgebase to bring a game to market. A year has passed now, and I wanted to reflect on that journey with our community in a meaningful way. With that, enjoy this weekly blog post into our ever-adapting game Fame & Fortune, and learn the ins and outs of game design with us as we bring it to market.

Previous
Previous

Thinking about what a game has to be limits what it can become…